Game Physics as Browsing, Templating, Consuming

2D multi-physics simulations
— Blog Scanning — RSS Reading — MP3 Mixing —

1 vs Time
Creative templating Engine for Web Based Resouces.. (text/media)

1 vs. 1

1 vs. 5 multi Creational –

1 vs 20 – Photoshop Tennis

Humm .. what bout

MP3 Mixing or VideoMIxing
1 vs 10 people at a time..

+ TIME BASED TICKER…
+ TIME RUNNING OUT SLIDER…

Contestants on the LEFT in QUE

Canvas in the MIDDLE —

MULTIMEDIA TOOLS on the RIGHT…

AUDIENCE ALL AROUND.

clipped from blogs.adobe.com

Fun with physics-based drawing

Taking a different spin on things, Ume University’s Phun is “an educational, entertaining and somewhat addictive piece of software for designing and exploring 2D multi-physics simulations in a cartoony fashion.” Although it’s not a drawing tool per se, Phun mixes literalness with a measure of unpredictability. Check out this video of it in action. [Via Jerry Harris & Jim Geduldick]

‘m much more excited about harnessing the platform to build much richer, more immersive, and (optionally) less predictable creation experiences. We can have the best of both worlds, and that’s what keeps me amped & in the game.
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